3 credit hours
Prerequisite: CSCI 371 and CSCI 461
The first semester of a studio based interdisciplinary game development project. The course brings students from a variety of disciplines together to participate in a game development project. Students work under the direction of a team of faculty from the Computer Science and Applied Media program. Students fill game development roles on the project such as game designer, producer, programmers, animator, visual effects artist, special effects artist, 3D modeler, screen writer, audio composer (engineer), QA testing, advertising and marketing.