3 credit hours
Prerequisite: Candidacy in Animation Program.
This course builds on the foundational skills students have already mastered and explores more complex modeling and texturing techniques. UV maps, nodal materials, fur/fibers, cloth and endomorph targets will be covered. Students will design and produce final images based on “real world” situations. Student will produce 10-12 models, including at least 2 at production quality level projects.